// Actually "aasimar male" from creatures.cfg in the namegen mod, felt "deserty" enough to me.

name "desert_settlement" {
  customGroupA = "Adan Adrast Alant Amad Aman Amar Amars Amart Ansam Arad Aram Aran Asan Asarn Astar Atar Atlan Avar Avlant Avral Jalan Jalkar Jaran Jasal Jasan Jasarm Javral Kalad Kalar Kalas Kalast Kasal Katarn Kaval Klaron Palad Palant Palor Raman Ranal Ranar Rasan Ravan Samar Saran Sarat Sardan Sardar Sarnat Solar Talan Talar Talas Talon Taran Taval Valant Valar Valdor Valkar Valmar Valnar Valnor Valon Valor Vanar Varal Varam Varan Varat Vardar Voltar"

  customGroupB = "adan adrast alant amad aman amar amars amart ansam arad aram aran asan asarn astar atar atlan avar avlant avral jalan jalkar jaran jasal jasan jasarm javral kalad kalar kalas kalast kasal katarn kaval klaron palad palant palor raman ranal ranar rasan ravan samar saran sarat sardan sardar sarnat solar talan talar talas talon taran taval valant valar valdor valkar valmar valnar valnor valon valor vanar varal varam varan varat vardar voltar"

  syllablesPre = "Ar Sar Tar Var Jal Kal Pal Ral Tal"

  syllablesPost = "al an ar as at ath ath ath anth athal athar athas"

  customGroupC = "Ar Bel Cer Cron E Il Mau O Pa Tu Zai"
  customGroupD = "itian tin nan wier ran amin dril krin rant ral gan"
  customGroupE = "Aritian, Beltin, Cernan, Cronwier, Eran, Ilamin, Maudril, Okrin, Parant, Tural, Wyran, Zaigan"

  rules = "$A$p, %10$P-$B, %50$C$D, %50$P$D, %50$C$p, %25$E"
}
